Male Hero Base Mesh in A-Pose

Male Hero Base Mesh in A-Pose

3docean

Human: Basic low-poly mesh of hero male body in A-Pose. The proportions of the body are identical to those adopted in sculpture, comics, anime, manga, and animated cartoons for a hero male figure. Designed as a universal "stem cell" for more sophisticated specific topologies like anatomy, sculpture, or animation, the model serves as a versatile foundation. Four extra mesh density levels are available for head and limbs: basic, simple, intermediate, and advanced. The model is suitable as a basis and 3D reference point for modeling and sculpting male human, humanoid, android bodies with heroic proportions. Clean topology based on loops and quads was used in the creation of the model. Five distinct levels of mesh density are provided for head and limbs. Each level of mesh density is stored in a separate file, allowing for easy combination to suit specific needs. Head and limb positions are identical and can be easily aligned. Advanced mesh features include a mouth pit and realistic ears. The model has real-world scale (system units – centimeters). The base of the model is positioned at World Origin (0,0) just above the grid. Formats included in the pack are: * max (Autodesk 3ds Max 2011, Scanline renderer) * ma (Maya 2011 (ASCII), Maya Software renderer) * mb (Maya 2011 (Binary), Maya Software renderer) * c4d (Cinema 4D R13, default renderer) * fbx (Autodesk FBX version 2013.3) * obj (Wavefront Technologies) * 3ds (3D Studio) * png (Preview images) * pdf (Readme) FBX, OBJ, and 3DS files were exported directly from Autodesk 3ds Max. Polygon count: vertices-8564, quads-8538, tris-2, ngons-none Model dimensions: W=186cm, L=36cm, H=215cm No textures are included. UVW mapping is also not available.

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