Male Character Low-poly  3D model

Male Character Low-poly 3D model

cgtrader

GENERAL INFO -- -This realistic male character model delivers exceptional value and realism. -The character's intricate details are meticulously connected, showcasing pristine topology throughout all body parts (gum, teeth, tongue, eyes, iris). -Fully realized in real-world scale, this ideal-proportioned model brings authenticity to any project. -Optimized with ease of use in mind, no superfluous complex layers or textures have been added. -A plethora of outfitting options allows you to customize this character however you see fit. -Build upon this robust foundation by effortlessly modifying the existing topology, crafting a diverse range of body types with ease. -Every single body part is expertly designed for reuse as standalone assets in other characters, ensuring versatility and practicality. -Renders from this model come pre-packaged, devoid of any post-processing effects – a seamless addition to your scene. -- FEATURES -- -The entire mesh consists solely of quadrilateral polygons. -Fully symmetrical for precision and consistency across every facet of the body. -Carefully crafted to ensure absolute anatomical accuracy. -Poseable with perfectly suitable proportions throughout, guaranteeing authentic character presentation. -Comprehensive coverage includes the entire model from head to toe, minus a genitalia area to maintain artistic expression. -Stunningly detailed UV map that elevates visual quality. -Includes high-resolution textures for exceptional texture clarity. -Dimensions: Height (1.80 meters) – easily integrate into your project's established environment settings. -Coordinate system is anchored at Location (0,0,0). -Built-in facial gestures and body movement through advanced rig system technology. -Renders available in various file formats to cater to diverse workflow needs (.blend, .3ds, .obj, .fbx, .dae). -- OBJECTS -- -Minimalist design principle has resulted in an integrated object containing pristine topology throughout (gum, teeth, tongue, eyes, iris). -Asset Size: 12,440 individual vertices for precision. -- TEXTURES -- -Paint job included an initial diffuse map painted within Blender; concurrently working alongside subdermal, epidermal, backscatter and ambient occlusion maps in Photoshop on a composite ( space savings ensured quality stays at peak performance).

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