Malaga Spain 3D model

Malaga Spain 3D model

cgtrader

SCENE INFORMATION The scene spans an area of 50 x 50 kilometers. This model leverages data sourced from OpenStreetMap. The scene has been prepped for integration with 3ds Max and V-Ray Next rendering capabilities. The images generated were created using V-Ray Next technology. It's worth noting that the asset is compatible with older versions of V-Ray, but results may vary significantly. The preview images featured in this presentation are direct outputs from the render process. Standard system units have been set at centimeters. The asset in question adheres to real-world scale principles. Available export formats support collapsed mesh functionality. For additional guidance or assistance, kindly reach out to our support team. DISCLAIMER This particular model is specifically optimized for use within 3ds Max while employing V-Ray rendering technology. Materials featured throughout the scene are created with V-Ray's material management capabilities in mind. Lighting elements deployed throughout the environment utilize V-Ray light systems exclusively. Please be advised that any attempts to translate these settings across to external export formats may yield inconsistent results. GEOMETRY The 3D stack comprising this model is flat and entirely collapsed. Objects included are logically grouped into separate layers according to their function. Layers present in this setup include "buildings," "highway," "railroad," and "water." For a visual breakdown of how these layers have been organized, please refer to the preview images attached. Not all dwellings within this scene have been fully modelled due to restrictions placed on import or incomplete data available from OSM. You'll notice upon inspection that not all buildings or residences are included; please review provided preview images for information regarding the covered area of this particular asset. Additionally, landmark details within the scene were restricted due to missing OSM importation and limited detailed information available. Note that this 3D model lacks any real-world elevation information. Polycount/vertices count per tree: 536320 - 281568; they are represented by a simple box in object properties. Each component is positioned directly onto V-Ray's base plane at coordinates (0, 0, 0). The V-Ray plane mentioned above will not be exported. MATERIALS This scene incorporates exclusive use of V-Ray materials throughout its setup. Maps featured within this material library can be located in their own corresponding zip file for easier accessibility. Materials have been applied to the model but are not unfolded or unwrapped in nature. Utilizing a UVW Map Modifier has helped facilitate uniform vertex-wise texture placement. LIGHT SETUP This scene employs exclusive V-Ray sun and sky technology as part of its overall lighting system. Rendered using linear workflow functionality available through 3ds Max/V-Ray integration. FORMAT 3ds Max: 2017, fully backwards-compatible from version 2020; file format supported for export purposes: FBX; OBJ

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