Makeup mirror 2 3D model
cgtrader
A 3D model of a makeup mirror, number two in the collection, features three objects - frame, mirror plate, and emitting lamps - parented with individual non-overlapping UV layout maps. This production-ready model includes PBR materials and textures, quad-only geometries (no tris/ngons), and no poles. The model is easily customizable as it comes with UV unwrapped geometries, allowing users to create new textures or modify existing ones using the provided UV layout maps in PNG format with alpha transparency. Each object, material, or texture included in the package has a unique and meaningful name. Created in Blender 3D 2.79 with Cycles materials, it was exported to OBJ and FBX formats. Materials and textures were made using Substance Painter, exported for PBR, V-Ray, Unity, and Unreal game engines. The package includes promo images showcasing the model in various renderings, including Cycles, wireframes, screenshots of UV layouts, and UV layout maps. The formats included are FBX, OBJ, with BLEND files (2.79 version with Cycles materials) for the scenes. The package also contains PNG files with alpha transparency. With 3 objects, 3 PBR materials, UV unwrapped non-overlapping UV layout maps, and UV-mapped textures, this model provides a versatile asset for various projects. The UV layout maps and image textures have resolutions of 2048x2048 pixels, made with Substance Painter. The model is polygonal, consisting of quad-only geometries (no tris/ngons) with no poles. It has real-world dimensions and a uniform scale object with the scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is also included in a zipped folder, featuring textures for different rendering engines or game engines such as Cycles for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, and Unreal Engine 4. Users can edit the textures or import the FBX/OBJ file along with their preferred texture set to link them together in their 3D modeling software or game engine for a game- or production-ready asset. Note: The main renderings were made using Blender 3D 2.79 and Cycles, incorporating an HDR Environment Texture Image not included in the package.
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