Magis Voido Chair UE4 Low-poly  3D model

Magis Voido Chair UE4 Low-poly 3D model

cgtrader

Realistic Rendering Model for a Voido Chair within Unreal Engine Environment Scene Preparation Scene settings are tailored specifically for deployment within the Unreal Engine 4 platform, at version 4.13.1. Image Previews Captured screenshots directly reflect baked visual representations within a constructed scene framework. Coordinate Positioning Object pivot point has been fixed firmly at base coordinates (0, 0, 0). Studio Scene Omission Incorporation of a dedicated studio scene is deliberately omitted from this package configuration. Geometry Construction Unified Modeling Approach The entire model structure is condensed into one singular unified object. Visual Detail Retention The refined closeup visual characteristics maintain their overall accuracy and consistency throughout each respective element's rendering process within close quarters. Component Organization Clearly Defined Identification Every distinct object within the set possesses designated identifiers assigned by the 3ds Max interface for the purpose of organized identification. Ultramodern Texturing Strategies Satisfies Unreal Engine Specifications Materials are pre-formatted with specifications suitable for integration within the context of UE4 environments. Material and Texture Deployment Packaged Asset Information Specific export conditions are applied directly from the originating source material within 3ds Max towards Unreal Engine. In accordance with specific engine deployment procedures, the source files are rendered as follows: Unreal Engine Export Details Export Version - v.4.13.1

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