Magis Traffic Chair UE4 Low-poly 3D model
cgtrader
UNREAL ENGINE 4 ASSET OF A MAGIS TRAFFIC CHAIR Scene Information The asset is pre-configured to run on Unreal Engine 4.13.1. Preview images of the asset are screenshots captured directly from a baked scene setup. Pivot point for the asset has been established at origin (0, 0, 0). Not included in the asset: studio scene elements. Geometry The model has been streamlined into a single consolidated object. Sufficiently detailed for close-up perspectives and high-definition renders. Every object within the scene is uniquely labeled. Texture maps have been generated on UVW Map Channel 2. Unwrapping process within 3ds Max employed a technique of packed clusters with flat mapping. Materials Inclusive of U.E.4 shader packages, textures and material designs. The original file (Fbx) exported directly from 3ds Max environment includes information such as: IDs, maps, u.v.w details However; actual material components or visualizations themselves were excluded when converting to F.B.x
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