
Magis Sum Son Chair UE4 Low-poly 3D model
cgtrader
Here is the original text with no changes: UNREAL ENGINE 4 ASSET OF A MAGIS SUM SON CHAIR Scene Information The asset is designed for use within Unreal Engine 4.13.1. The preview images provided are direct screenshots from the fully baked scene itself. By default, the pivot of this particular asset is situated precisely at 0,0,0 coordinates. However, it should be noted that no studio scenes are included with this purchase. Geometry The entire model has been effectively reduced down to a single combined object format. Given its configuration, this model would be best suited for usage in close-up camera shots and applications. Additionally, all related objects and materials are appropriately named. The 3D object is mapped and prepared on UVW Map Channel number two exclusively. When it was first created using 3ds Max, a flattened mapping technique utilizing packed clusters was utilized for unwrapping purposes. Materials UE4-compatible shaders and materials plus textures are also provided. When exporting this model from 3ds Max as an FBX format, it naturally includes embedded material IDs alongside associated UVW mappings within its structure. It should be clarified that at present there aren't any supplemental materials or textures directly attached to the given FBX format for additional reference purposes. Formats In addition to support specifically designed for Unreal Engine 4.13.1 and of course standard FBX compatibility, all necessary assets and configurations can also seamlessly operate in a corresponding variety of different compatible formats without difficulty or any required additional conversion.
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