
Magis Dodo UE4 Low-poly 3D model
cgtrader
UNREAL ENGINE 4 MAGIS DODO CHAIR MASTERPIECE ASSET Scene Details The asset has been expertly crafted to thrive within Unreal Engine 4's most current framework, which stands at 4.13.1. Preview snapshots have been captured directly from a thoroughly baked scene that showcases the asset's true capabilities. At its core, the pivot of this impressive piece remains strategically situated at a neutral point - 0,0,0. Studio environment specifics Notably, this particular scene has not been included with the package. Geometry The model's complex design has been streamlined into a single unified object to facilitate effortless navigation and rendering. When used in closeup scenarios, the result is breathtakingly realistic, as every nuance of the model is magnified. A consistent level of naming conventions applies uniformly to all objects and materials throughout the piece, allowing users complete clarity on even the most intricate elements. The unwrapping method adopted for UVW Map Channel 2 within the framework of 3ds Max has proved particularly effective, resulting in smooth mappings that seamlessly wrap around each segment of the object without any wrinkles or distortions. Materials Within Unreal Engine's arsenal, custom shaders have been developed and fine-tuned to elevate this Magis Dodo chair asset beyond ordinary. Included with the FBX export from 3ds Max are expertly designed UE4 shaders/materials/textures tailored specifically for this model. FBX material ID data as well as corresponding UV mapping has also been expertly exported to maintain material continuity during rendering, providing users complete consistency throughout all facets of the environment and their interactions with this particular Magis Dodo chair. Material exports come solely in .fbx format Formats
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