Magis Deja-Vu Chair UE4 Low-poly 3D model
cgtrader
MAGIS DEJA-VU CHAIR FOR UNREAL ENGINE 4 ASSET Scene Setup ------------------ Prepared exclusively for Unreal Engine 4.13.1 Preview images captured directly from the final, baked scene Model pivots accurately at global origin (0,0,0) Studio environment is intentionally excluded from asset delivery Geometry Details ------------------- Compact, single-object model perfect for intimate compositions Closeup capabilities fully supported without texture compression artifacts Object names are assigned systematically throughout the model hierarchy Unwinding optimized for seamless texture application using UVW Map Channel 2 Flattening mapping strategy employed in 3ds Max incorporates packed cluster layout Materials Library ------------------- UE4-specific shader files, materials, and textures seamlessly integrated into the asset Exported directly from 3ds Max as a fully-compliant FBX package Material IDs and unwound UV data meticulously included within FBX Empty slots allocated for seamless material/texture incorporation
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