
Magis Aida UE4 Low-poly 3D model
cgtrader
Asset Description ----------------- The Unreal Engine 4 AIDA Magis Chair is meticulously crafted to seamlessly integrate into any environment. Its robust performance is engineered to excel in scenes using the 4.13.1 engine version. Scene Preparation ------------------ Expert scene preparation ensures effortless rendering of intricate details. Each image was carefully captured from a baked scene, perfectly showcasing the chair's textured design. A precise pivot at 0,0,0 simplifies positioning within your desired environment. Additionally, all original scene content is intentionally excluded to maintain versatility and user adaptability. Geometry Information ------------------- Streamlined asset architecture features a condensed single-object structure for optimal flexibility. Designed with closeup views in mind, the intricate details are clearly visible even when zoomed-in. Naming conventions consistently label all included objects, making it straightforward to adjust individual elements according to your requirements. The unwrapped geometry adheres strictly to UVW Map Channel 2 and benefits from the robust "flatten mapping" algorithm employed within 3ds Max. Optimizing unwrapping process allows for optimal material utilization in UE4 rendering engines. Materials Integration --------------------- Preconfigured UE4 shaders and materials harmonize seamlessly with existing scene components. When imported as FBX from 3ds Max, UVW data remains intact, ensuring accuracy during render simulations. Furthermore, embedded material IDs grant designers more freedom in tweaking individual elements of your scenes to suit any style. In terms of actual material provision for the imported model, our engineers take an all-asset-no-reprovides approach
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