Magic Mushroom Warrior

Magic Mushroom Warrior

sketchfab

Hey everyone, I'm excited to share a project that's helped me see just how far my skills have come since finishing uni in 3D game art. I'm really proud of what this has turned out like - it's pushed me to learn new things and put my current abilities to the test. I'm thrilled with how everything came together. Breakdown: Mushroom Character: 40,000 triangles of intricate detail Ladybug Character: 11,000 triangles bring her to life Bow, Arrows, and Quiver: 7,000 triangles show off their complexity Environment: 5,000 triangles create an immersive world Blocking, Rigging, and Weighting: Mastered in Maya 2019 Sculpting: Brought to life with Zbrush's precision tools Texturing: Substance Painter brings depth and realism

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