Machinery - Spacecraft - Functional Objects 05 3D model

Machinery - Spacecraft - Functional Objects 05 3D model

cgtrader

The future scene in a 3D game can be built using the advanced features of 3DS Max 2009 software. Texturing and UV mapping techniques are crucial for enhancing the model's visual appearance. Upon completion, the model can be exported in formats like 3DS, FBX, or OBJ for seamless integration into gaming environments. To gauge the polygon/vertex count, refer to the provided screenshot.

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