machine gun 3D model

machine gun 3D model

cgtrader

Originally, a high-polygon machine gun model was created using Blender software. The rendering process took place in the Cycles engine. A single shader, Blender's Principled Shader, was utilized to create textures by altering color and roughness only. Since no specific material appearance (e.g., metallic or plastic) was required, UV mapping and numerous textures were unnecessary. Ultimately, all individual objects were merged into one unified object for finalization.

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