
M79 GRENADE LAUNCHER REALISTIC PBR 3D model
cgtrader
M79 GRENADE LAUNCHER USAGE This model is ideal for high-resolution applications like broadcast, film close-ups, advertising, and design visualization. CONTENT 3 .blend 2.8 files are provided, simply extract, open, load the PBR metalrough textures, and HDRI to render and get the 3 renders. Models can be exported in .fbx, .obj, .stl, or .collada formats. HDRI includes 2 HDRIs with resolutions of 3-4K. General PBR metalrough is included, consisting of BaseColor, Normal, Metallic, Roughness, and Opacity textures. Unity 5 standard metallic is also included, consisting of AlbedoTransparency, Normal, MetallicSmoothness textures. Unreal Engine 4 is supported, including BaseColor, OcclusionRoughnessMetallic, normal textures. You can request additional texture maps or formats up to 8K resolution. Each single texture format and mesh format is packed separately in a RAR file for easy use and convenient naming. GEOMETRY The model uses no subdivision: For the M79: Polygons: 98,826 Vertices: 99,355 For the sight: Polygons: 27,540 Vertices: 27,661 For the necklace: Polygons: 20,298 Vertices: 20,409 TEXTURES Textures are available in: 8K resolution for the M79 4K resolution for the sight 2K resolution for the necklace All textures are provided in .png format. You can request alternative texture maps or formats up to 8K resolution. GENERAL Clean and optimized topology is used to maximize polygon efficiency, ensuring only quads are present with no tris, n-gons, double faces, flipped faces, overlapping faces, inverted normals, or stray vertices. You can easily remove the sight and necklace if not required and optimize the M79 texture accordingly. The model is fully sub-dividable to enable Turbosmooth iterations and increase mesh smoothness if needed. Preview images are raw renders without any post-production editing, rendered using the Cycles Renderer of Blender 2.8. UVs are mirrored in the M79 and all are mirrored for the sight; none for the necklace. The model is built at real-world scale with dimensions of 0.731m x 0.0579m x 0.164m. This model contains 3 objects, each with 3 UV maps, collected in one group. All objects and textures are named appropriately for ease of use. No third-party renderers or plug-ins are required. Realistic textures were hand-painted in Substance Painter. UVs have been unwrapped manually to make the most efficient use of the UV space. No cleaning up is necessary; simply drop your models into the scene and start rendering. I also provide a low-poly triangulation for games, VR, and AR purposes. Please search my store for it. If you have any questions or require changes, please feel free to contact me, and I'll do my best to assist you.
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