M60E3 and M60E4 Low-poly  3D model

M60E3 and M60E4 Low-poly 3D model

cgtrader

Game ready M60E3 and M60E4 models for use in PBR game engines and renderers.\n\nThis product is specifically designed for use in game development, real-time rendering, or background scenes. This model should not be used for subdivision. Renders are shown using Marmoset Toolbag 3. Please note that default renders in 3ds Max will look significantly different from the preview images included. The Marmoset Toolbag scene is provided for reference.\n\nThe embedded textures within the Marmoset preview are compressed, while the high-quality textures provided with the purchase have higher resolution and quality.\n\n**Detailed Specifications** * Polygon Count: * M60E3 without belt or ammo pouch: 41,488 tris * M60E4 without belt or ammo pouch: 36,137 tris * Ammo pouch: 894 tris * Belt: 3,868 tris Geometry is optimally triangulated to ensure accurate shading. A quaded version of the mesh for more flexible shading options is also included. Model textures have been unwrapped manually to efficiently utilize UV space. Materials and objects are properly named. The model has been scaled to match its real-world size in centimeters. Renders are provided from tests conducted using Marmoset Toolbag 3, Unreal Engine 4, and Unity Engine, indicating the product is ready for these environments without the need for special plugins. Exports in both .obj and .fbx formats are available, created from 3ds Max 2019. The model is ready for animation, featuring moveable parts such as: * Bolt * Trigger * Bipod * Top cover * Charging handle * Safety mechanism * Op rod * Rear sight * Rear sight notch **Texture Details** M60E3 and M60E4 use a unified texture set, designed specifically for physically based rendering (PBR). * Main texture (4096x4096): + Base color map + Roughness + Metalness + Normal + Ambient Occlusion * Specialized PBR sets: + 2048x2048 PBR set for the ammo pouch + 1024x1024 PBR set for the M13 link + 512x512 PBR set for the 7.62x51mm cartridge * Additionally, textures are provided in specular/gloss PBR format for those who prefer this setup. * All model texture paths are clean and organized. Specialized texture maps have been created for use within Unreal Engine 4 and Unity. Further details can be found under "Extra Downloads".

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