M4A3 Sherman - Beelzebub 3d model

M4A3 Sherman - Beelzebub 3d model

cgstudio

M4A3 Sherman - Late Production - 4th Marine Tank Battalion - Iwo Jima - 1945 Originally modelled in Cinema 4D. Detailed enough for close-up renders. The zip-file contains Bodypaint textures and standard materials. Features: Inside scene: - Model - 23 textures - 4 bumpmaps All materials, bodypaint-textures, and textures are included. No cleaning up necessary; just drop your models into the scene and start rendering. No special plugin needed to open scene. Phong shading interpolation / Smoothing - 35° NOTE: In Lightwave, FBX, OBJ, and 3DS, the Bumpmap (Gun_Bump, Hull_Bump, Parts_Bump, and Turret_Bump) must manually load in the Material channel. (Strength 35-40) c4d: Polygones - 378968 Vertices - 285702 360 Objects 23 textures 4 bumpmaps obj File - lwo file - 3ds file - fbx file Version 2010 The Shermans of the 4th and 5th Tank Battalions represented lessons learned from past Marine battles in the Pacific. An extra track was welded on the turret and hull, sandbags were placed on the hull deck, wood and concrete side armor were added to protect against Japanese magnetic anti-tank mines and satchel charges. Cages or nails were welded to hatches to create a dead space between the hatches and satchel charges so that the hatches wouldn't hurt the crewman underneath. A water barrel was mounted on the rear deck to provide infantry water, an infantry phone was placed on the left rear in a canvas bag so that infantry troops could tell tank crews they were the target. The Target clock enables new infantry to relate the target to the tank crew. Price: $139.00 Date added: Feb 19, 2011 Last update: Jan 06, 2017 Product id: 541daaee1e43f6d40e4a0b80

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