M32 MGL Low-poly  3D model

M32 MGL Low-poly 3D model

cgtrader

High-poly M32 Multiple Grenade Launcher Model Optimized for Game, Real-time Performance Designed with simplicity in mind, this high-quality model minimizes poly counts to deliver optimal performance in gaming environments. It's perfect for scenarios where real-time rendering is essential. Note that subdivision is not recommended as it defeats the purpose of a low-poly design. Normal maps add extra detail without using excessive memory. This high-detail texture information is extracted from a base, lower-resolution model, ensuring seamless results even with lower processing power. Additionally, these normal maps contain no licensed markings to ensure compatibility and authenticity across all platforms. An innovative feature of this asset is its modularity. The entire M32 launcher can be easily separated into multiple components (Front, Rear, Sight, Mount, Grenade, Shell) to facilitate advanced animation techniques and character interactions in-game. Textures are thoughtfully optimized to suit specific needs. Each texture comes in multiple resolutions: the front and rear come in both 4096x4096 and 2048x2048 formats, while the sight and mount offer a uniform 2048x2044, and grenades/shells provide detailed textures at 1024x1024 resolution. Thoroughly tested across Unity 5 and Unreal Engine 4 platforms to guarantee compatibility and quality performance. This asset offers both general use cases as well as engine-specific texture formats tailored for each major engine platform - including Blender 2.79. Here are the model specifications: Front: approximately 4604 polygons (tris). Rear: around 4822 tris. Sight: a compact 1942 triangles. Mount: a lightweight design consisting of 1032 tris. Grenade launcher with a 360-tri (X6) structure, while shells contain a modest 216 tri (X6). The comprehensive product includes the following items: - A ready-to-import Fbx file for ease of use in game engines. - A universal Obj file format compatible across all leading software platforms. - Optimized textures suitable for each individual mesh to save memory and reduce computational loads while still offering high detail. - All scene assets used in Blender rendering are included, along with both Unity 5 and Unreal Engine 4 scenes. Further enhancements can be found by examining the detailed materials embedded within Unity and Unreal scenes.

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