
M270 Multiple Launch Rocket System 3D model
cgtrader
The M270 Multiple Launch Rocket System (M270 MLRS) is a highly advanced, self-propelled rocket artillery system; a type of armored vehicle designed for multiple rocket launch capabilities.\n\nSince the first M270s were delivered to the U.S. Army in 1983, the MLRS has been widely adopted by several NATO countries. Over 1,300 M270 systems have been manufactured in the United States and Europe, along with more than 700,000 precision-guided rockets. Production of the M270 ended in 2003, when a final batch was delivered to the Egyptian Army.\n\n+++++++++++++++\nThe model is a high-resolution, photo-realistic representation that will significantly enhance detail and realism to any rendering project.\nThe detailed design allows for close-up renders, and was originally modeled in 3ds Max using advanced V-Ray rendering capabilities. Fidelity is optimal up to a 4K render. Renders are rendered without post-processing effects.\n\nThis model is ready to be animated or positioned as needed. You can easily animate it or position it in your scene.\n\n+++++++++++++++\nFeatures:\n\nHigh-quality polygonal model, accurately scaled for an accurate representation of the original object.\nModels resolutions are optimized for maximum polygon efficiency. (In 3ds Max, you can use the Meshsmooth function to increase mesh resolution if necessary.)\nAll colors can be easily modified and customized.\nThe model is fully textured with all materials applied, allowing for seamless integration into your scene.\nAll textures and materials are included and mapped in every format, ensuring easy importation into your preferred software.\n3ds Max models are grouped for easy selection and management. Objects are logically named for ease of scene organization and navigation.\nNo part-name confusion when importing several models into a scene. Simply drop your models into the scene and start rendering without any unnecessary cleanup.\nNo special plugin is required to open the scene, making it easily accessible on most systems.\nThe model does not include any backgrounds or scenes used in preview images, allowing you to focus on your project.\n+++++++++++++++\nFile Formats:\n\n3ds Max 2015 + V-Ray 3.6\n3ds Max 2012 with standard materials\nOBJ 2012 (Multi Format)\n3DS 2012 (Multi Format)\nFBX 2012 (Multi Format)\nMaya 2012 with standard materials\nCinema 4D R12 with standard materials\n+++++++++++++++\nTextures: (available for models with textures )\n\nHigh-resolution textures, up to 4096x4096 pixels for large parts and 2048x2048 pixels for smaller components.\n+++++++++++++++\n\nNote for Cinema 4D users: Add HyperNURBS for each object to achieve subdivision (smooth) rendering. Ensure that the setting of HyperNURBS is set to Catmull-Clark, and Subdivide UVs is set to Edge to correct textures and UVs.\nNote: If you encounter any issues with extracting files, please use the latest version of WinRAR (WinRAR is free).\n+++++++++++++++\nAlso check out my other models by clicking on my user name to access my complete gallery.
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