M16A1 Automatic Rifle equipped with M203 Launcher Low-poly  3D model

M16A1 Automatic Rifle equipped with M203 Launcher Low-poly 3D model

cgtrader

M16A1 Automatic Rifle Equipped with M203 Launcher is a cutting-edge, low-poly 3D model optimized for Virtual Reality (VR), Augmented Reality (AR), and high-performance games and real-time applications. HIGH-QUALITY TEXTURES ALERT! Our textures are expertly crafted for Cryengine 3, ensuring seamless compatibility. Don't worry - our textures will adapt effortlessly to other engines with on-demand rendering. To ensure effortless setup, material, mesh, and texture names follow a crystal-clear naming convention. This model is designed specifically for immersive gaming experiences in first-person and third-person shooters. Don't compare apples and oranges; our polycount rivals current-gen games like Far Cry, Call of Duty, or Battlefield. Scale down the textures from 2K to 1K for a memory-friendly option, but experience the peak quality for yourself. Upon import, simply follow your target engine's documentation for material setup - it's a breeze! Note that Rig, animations, and sound are not included in this model pack. Experience Before You Commit! Check out our FREE model examples to see firsthand the level of quality you can expect. It's all about authenticity; convince yourself by trying it in your game. Stay Connected! If questions arise, simply hit us up through the messaging system here at CGT - I'll respond promptly. Connect with me on: * Facebook: https://www.facebook.com/StanisBold * ArtStation: https://www.artstation.com/artist/stanis-bold * Cgtrader: https://www.cgtrader.com/lanceart BY PURCHASING THIS PRODUCT, YOU AGREE TO THESE TERMS: We license all sold content to the buyer for the lifetime right to use it in creating an unlimited number of products and shipping those products. Buyers are also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer. Each product built using this content must be a standalone creative work (such as a game, simulation, or video) where the content is merely a component and not the primary focus. For example, it may not be a content pack distributed to engine users. Users are free to modify any purchased content. All sold items are non-transferable, and users cannot sub-license the content for further commercial redistribution, whether or not they have modified it.

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