[ Luncheon the grass ] Cannibal
sketchfab
Animated cannibal for my first master's degree project. This is the most dynamic character throughout the entire game. I deliberately left out the transitions between specific actions. He, along with his partner, needed to captivate the player's attention, so they could evoke feelings of sympathy for the village being hunted by them. This is the primary character. He comes in two distinct textures, one for each player. I was responsible for: Character design, Modeling, and Animation. Skinning and rigging were handled by another student.
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