Lowpoly_Character_Elf

Lowpoly_Character_Elf

sketchfab

I'm showcasing my brand-new, ultra-low-poly game character - a sleek Elf, boasting an impressive 8978 tris count for the entire character. The high-poly model was meticulously sculpted within ZBrush's dynamic environment. Meanwhile, I took care of the retopology and posing in Maya's user-friendly interface, ensuring seamless compatibility with my chosen tools. Finally, I wrapped up the texturing process using Substance Painter's intuitive workflow, complementing it with expert touches in Photoshop to bring this character to life.

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