Low Poly Zombie King

Low Poly Zombie King

3docean

Get started on a new game boss monster quickly with this low poly, hand-painted Zombie King. He is bound to an HIK skeleton and ready for animation. To achieve the look seen on preview images, the model needs to be self-illuminated (flat shaded) in whatever 3D software or engine you are using. It comes in a range of formats that will easily import into all major 3D software packages or game engines out there. Buy this item to download the model and accompanying files together with the license to use the work in a project (see license description). Update: March 18, 2014 - Animations Added! * Frame 30-59: Backpedal (loop) * Frame 90-154: Bite * Frame 160-259: Die * Frame 265-309: Get hit from behind * Frame 315-369: Get hit from front * Frame 375-419: Get hit from left * Frame 425-469: Get hit from right * Frame 534-593: Idle (loop) * Frame 655-704: Jump * Frame 710-809: Pick up and eat * Frame 815-894: Roar * Frame 917-934: Run (loop) * Frame 974-993: Shuffle left (loop) * Frame 1034-1053: Shuffle right (loop) * Frame 1075-1149: Signal minions * Frame 1155-1234: Smash * Frame 1240-1424: Spawn * Frame 1430-1484: Stomp * Frame 1519-1548: Strafe left (loop) * Frame 1614-1643: Strafe right (loop) * Frame 1680-1804: Throw rock * Frame 1839-1868: Walk (loop) See it in 3D

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