Low Poly Weapon Pack With PBR Materials Low-poly  3D model

Low Poly Weapon Pack With PBR Materials Low-poly 3D model

cgtrader

Durable virtual armory collection with physically-based rendering materials. Compact low-poly and ready-for-game use models. Each model comes complete with 4096x4096px images, multiple appearances, reduced polygon pickup variations, and bullet packs with assorted colors and texture details to further enhance appearances. Teal variations can be easily transformed in Photoshop. Models can be segmented into smaller sections in Blender as required, all include wrinkles and creases. Ideal for one-player action-packed game productions. Polycount per item: Pistol and bullets:............................4,787 Pistol and clips V2:....................4,907 Low-poly Pistol model:..........................1,072 Bullets Pack 42 ................................42 Riot shotgun and rounds:...................3,281 Reduced-Polygon Riot Shotgun model...............1,081 Unlocked ammo shells pack open variant......54 Locked shells container with limited round capacity ................42 Mini-grenade gun assembly unit, multiple parts....................4,831 Low-poly grenade cannon structure element.......1,848 Loaded bullets case Mini Cannon style pistol. .....454 High-powered plasma cannon or heavy- duty RPG assault vehicle:5,858 Rounded and streamlined plasma device reduced to poly-cube for optimal visual output....2,216 Light rounds and missile load-out packs Plasma/anti-RPG projectiles type ammo. ..670 Portable multi-rocket launch platform with detachable magazine system .......816 Product Details: Total number of products:4 weapons with many unique variations and several appearances available for use. The standard model has slightly changed when updated from original pistol (the newer design maintains much original style however) Individual ammo packs, also having their own distinctive visuals The model features hero versions suitable for game viewpoints and basic models ideal for low-level items Parts capable of rotation were placed at joints enabling smooth action and rig animation. Design and color aspects within textures purposefully implemented with adjustable hue variations allowing user to change color or cut elements to another. For deeper customizability matte images available to blend individual traits onto new appearances and combine color components. All moving elements feature individual texture mappings: Diffuse mapping, roughened surfaces Metal (metal) Mapping, Normal (nmap) 2k resolution for items that aren't major visual details and a lower 1024px level when they don't affect visuals or need not draw focus. Certain devices allow control of colors. Such modifications consist anodized colors with glow effect change Diverse color options were implemented for multiple guns in separate versions, such effects were included. All elements neatly organized inside user-accessible files within their designated directory paths. Supported format formats used in native export: .BLEND Native to software used as model creator. .3DS .DAE

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