Low Poly Town Hall - Realistic Models Pack

Low Poly Town Hall - Realistic Models Pack

3docean

LOW POLY TOWN HALL – REALISTIC MODELS PACK Here's Low Poly Town Hall models pack, which consists of 17 objects listed below. All objects together form a Town Hall presented at the renders and preview video. All objects are optimized to use anywhere you want from game engine to movies. Perfect look of models is based on HQ 1K / 2K / 4K / 8K textures set. All textures sets (1K / 2K / 4K / 8K) also included. One model has one textures set. Models were made with love in Autodesk 3Ds Max 2016. You're sure to enjoy this models pack! OVERALL TECHNICAL DOCUMENTATION: FORMAT: OBJ / MAX (2013 – 2016) / FBX 2010 (Binary, Z-up) POLYGON COUNT / VERTEX COUNT OF EACH OBJECT: Altar - 749 / 800 Altar Windows - 480 / 450 Column - 576 / 546 Entrance Column 001 - 2.670 / 2.572 Entrance Column 002 - 1.126 / 1.176 Entrance - 147 / 222 Hall Columns - 1.696 / 1.716 Hall Tower - 13.587 / 16.611 Hall - 466 / 498 Main Entrance - 89 / 142 Main Entrance Metal Rods - 1.451 / 1.530 Main Hall - 155 / 214 Main Hall Columns - 28 / 40 Tower - 27 / 33 Tower Columns - 4.796 / 4.870 Window Frames - 1.904 / 1.904 Windows - 949 / 1.788 TOTAL POLYGON COUNT / VERTEX COUNT: 30,650 / 32,869 HERE'S SOME TIPS THAT DESCRIBES THIS MODELS PACK: 1 – Read "PLEASE NOTE" Each model saved in a separated file. Materials, objects and textures have significant titles. One texture set for one object. Textures set consist of 4 textures: Diffuse (Base Color) Metallic (Also can be used as Specular Level / Glossiness / Reflection) Normal (DirecX) Here are 4 resolution variations for each texture set – 1K / 2K / 4K / 8K. Textures format is .JPG (Best quality that JPG can provide, best performance) All objects reviewed and tested in Unreal Engine 4 / Unity 5 / Element 3D manually. Each model has a Standard material for Default Scanline Renderer. Textures set allows you to make realistic materials in any Renderer without any adjustments in material parameters – just apply textures! !!! PLEASE NOTE !!! If you want to work with this models in 3Ds Max, you should apply all textures to objects manually. Once you open any of models in .max format 3Ds Max will remind you that you should apply textures. Textures set allows you to get realistic results in almost every Renderer, but: For realistic material look, you should apply textures in necessary slot in material and adjust its intensity. Different materials in different Game Engines / Renderers have different results with the same settings. 8K textures set may slow down performance of your computer. Make sure that you have a powerful GPU, and at least 8-10GB fast RAM Engine used in preview video – Element 3D. Only Diffuse Map and Normal Map were used. P.S. FROM AUTHOR: If you have questions, I will be glad to help you. Just contact me anytime: quartors@gmail.com If you will use this models in any intriguing project, please let me know. It would be very interesting for me. It's not difficult for you, and pleasant for me. Have a nice day! Quartor Q.Art? Thank You

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