
Low Poly T-28 Trojan Training Airplane Low-poly 3D model
cgtrader
This 3D model is a high-fidelity, low-poly representation of a T-28 Trojan Training Airplane, meticulously crafted for use in low-poly style renderings, backgrounds, and general computer-generated visualization projects. A thorough analysis was conducted to ensure that the low poly T-28 Trojan Training Airplane meets the highest standards for low-poly style rendering. The model's clean topology features quads only, ready for subdivision to achieve optimal results. Based on precise loop cuts, this high-quality 3D model is perfectly suited for various computer-generated applications. The 3D T-28 Trojan Training Airplane model consists of two separate meshes with quad faces exclusively. To accommodate diverse user needs, the package includes two distinct models: one equipped with wheels and the other without wheels. Key stats for each version include: Airplane with wheels • Vertices: 1,488 • Faces: 1,462 Airplane without wheels • Vertices: 658 • Faces: 648 In addition to its low-poly representation, the 3D T-28 Trojan Training Airplane features a hand-painted texture. A meticulously UV unwrapped and mapped texture ensures seamless rendering and adaptability across various environments. Originally created using Blender, this 3D model is compatible with multiple file formats. Upon download, users will receive models in 3DS, OBJ, FBX, blend, DAE, and STL format. Please note that discrepancies between exchange formats (obj, .3ds, .dae .fbx) may occur when comparing to the provided preview images. As these formats inherently carry limitations, users may need to manually load certain textures or process triangulated geometry to achieve perfect rendering consistency. All preview images were generated using Blender Cycles for accuracy and realism. The 3D model is thoroughly ready to be used as-is, with a clear focus on providing optimal rendering capabilities out of the box. A minor caveat exists in that lights, cameras, and background information are exclusive to the provided .blend file. When working with other formats (obj, .3ds, .dae .fbx), the model is found alone at the origin, boasting real-world scale.
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