Low Poly Stylised Fantasy Chest

Low Poly Stylised Fantasy Chest

sketchfab

I designed a Low Poly Stylised Fantasy Chest to evaluate my proficiency in hand painting and Substance Painter. My initial move was to sculpt the chest as minimally as possible. Next, I unwrapped the model and painted the texture manually within Blender. After that, I employed B2M to generate normal maps and ambient occlusion from my custom texture and imported it into Substance Painter, where I applied final touches such as raised patterns and post-processing effects, also utilizing SP's render engine for rendering.

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