Low-Poly SRT Tomahawk Body [Ver. II]

Low-Poly SRT Tomahawk Body [Ver. II]

thingiverse

**NOTE: This model lacks the active underbody splitter and is thus not entirely accurate.** After getting hooked on BeamNG.drive over the past few weeks, I noticed that most mid-engine supercars in the game were subpar mod cars, so I decided to start modeling one of my all-time favorite cars for the game. While researching reference images for the "RTA Hatchet", I stumbled upon a Trackmania mod based on a model of mine, and after seeing those images, I knew it needed a major overhaul. At first, I might have been proud of what I created, but looking back, I was still learning the ropes with Blender at that time and hadn't yet discovered the power of background images. Fifteen months later, Blender is my go-to tool. EDIT 5/20/2018: Fixed exhausts for STL file - model should now be manifold. Also patched up a small hole at the back of the car's "spine".

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