
Low-poly Sports car 11 Low-poly 3D model
cgtrader
A Highly Detailed Low Poly Car for Dynamic Projects. Technical Details: 3 Level LoD: High Detail at Close Range, Mid-Detail at Medium Range, and Low Detail at Far Distance LOD0: 21,973 Triangles for a Highly Realistic Look at Close Proximity LOD1: 11,510 Triangles for a Balanced Mix of Quality and Efficiency at Mid-Distance LOD2: 1,377 Triangles for Smooth Rendering at a Greater Distance Texture Types: RM BaseColor, Occlusion, Roughness, Metallic - Four Primary Color Channels Normal Map SS (Screen Space) - Enhanced Depth and Texture Albedo Map - True-Form Colors Specular, Smoothness - Reflectivity and Shininess AO (Ambient Occlusion) Low-PolySportsCar.unitypackage - Precise Shadowing Texture Dimensions: Highly Customizable to Suit Project Needs Paint: 4096px for Intricate Detailing Body: 2048px for Efficient yet Realistic Rendering Tire: 512px for Distinct Treads and Patterns License Plate: 512x256px for Clarity and Readability at Close Distance Main Vehicle: 1024px for Balance of Quality and Performance Features: Physics-Based Rendering (PBR) Textures - Immersive Lighting and Realism Collision Geometry - High Precision for Advanced Simulations 3 Level LoD - Smooth Transitions between Levels for Optimal Performance Well-Organized Assets - Easy to Locate and Edit Nodes, Materials, and Textures Inclusion of Emissive Texture for Lights - Dynamic Illumination Effects Rigged Suspension - Precise Animations and Realistic Motion
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