Low poly Skinny female 191807 Basemesh Low-poly  3D model

Low poly Skinny female 191807 Basemesh Low-poly 3D model

cgtrader

The model breaks down into three fundamental parts: the eyes, the overall body, and the eyelashes. These individual components of the model add up to a total of 3 core parts. Eyes are responsible for 274 verts and 256 quad-faces. The main portion of the human body requires an astonishing 8633 verts as well as 8653 quadrangular faces. Eye lashes manage with a remarkable 360 verts, 252 quadrangular faces respectively. As it stands, the model boasts numerous advantages, including its extremely low polygon count (Polycount:). It will also seamlessly blend into almost any games or films that may be under production. A feature rich model all built upon a solid foundation of all-quadrant mesh structures - designed to make user editing and updates with an incredibly fluid interface. In particular this aids when dealing with complex rigging and animative aspects. A comprehensive array of uv’s were created using cutting edge techniques without the creation of overlapping maps. Textures, much like materials were also designed within the model itself as part of a fully semi-realistic aesthetic. Each one offers its own benefits including - texture data and an abundance of color palette settings: A total 8192 by 8192 base canvas which includes not only this singular base model but further serves as an extensive background image. On top of these models, eye-lash materials range across the same standard size while containing all possible visual variations available – specifically with the aid of up to six individual options of what we might see: an incredible amount considering the sheer scale. Finally - in addition to maya file extensions supported as native files it also accepts a series more popular exportable model file types such fbX. and standard Object (.OBJ). A highly functional character designed from the bottom upwards focusing strongly on providing for the viewer's needs using human figures, all aspects being created using Maya version 2018 combined perfectly in VRAY version number Three-point-six - allowing easy usage to enhance realism when trying out subdivision technique attributes which make use possible directly for your intended end.

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