Low Poly PBR Missile Launcher Low-poly  3D model

Low Poly PBR Missile Launcher Low-poly 3D model

cgtrader

A low-poly missile launcher modeled after the MIM 23 Hawk SAM features three camouflage types (Woodland, Desert, Urban). It was built in 3DS Max 2016 and its normal map is baked from a high poly version. The files follow Unreal Engine 4 naming conventions and are uploaded as a packed .7z file. The package includes the base mesh and three LODs in both FBX and OBJ formats. A UAsset file also contains LODs, collision, and a generated lightmap for use in Unreal Engine 4 projects. The model dimensions are approximately 6.7m x 5.26m x 3.05m with the pivot centered at X:0 Y:0 Z:0. The launcher has varying LODs with triangles ranging from 5,133 to 13,507. Textures are PBR with a resolution of 4096x4096 in PNG format and include Metalness, Albedo (A), Ambient Occlusion (AO), Emissive (E), Metalness (M), Normal (N), Roughness (R), Packed M_R_AO, Packed R_M_AO, Specular, Diffuse (D), Gloss (G), and Normal (N) maps. The 3DS Max scene is included in the 2013 version, while the UAsset file does not have materials applied to prevent pipeline conflicts. Preview images are rendered in real-time using Marmoset Toolbag 2. Rigged files contain FBX versions of the base mesh and LODs along with UAsset files including physics assets. Separate files provide a static mesh version of the missile and rigged versions of both the static and skeletal launcher, each with three LODs. The model is rigged but not animated due to its user-specific nature. If you have any questions, feel free to reach out.

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