Low Poly Male Mesh ( Human Rig )
3docean
Production Rig with Skin. This is a control rig that's robust and animator-friendly, featuring many features such as IK/FK blending control, attribute holders for elbows, and foot controllers, along with a spine that includes automatic rotation and Chest and Hip controllers. It also has twisting bones for the arms to ensure the mesh doesn't lose weight or break in any way. The rig includes controls for knees, foot bend, rotation, and bank as well. All skinning and rigging were done using 3D Studio Max tools along with some home-based scripts; no plugins are needed. For the skin, simulated muscle is used via skin Morph for the biceps, triceps, and leg muscles. The rig has an easy-to-use selection set with frozen values to make animation and selection easier. The rig is also totally scalable using the main controller. The male model is included, already skinned.
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