Low-Poly Crime Scene Pack Low-poly 3D model
cgtrader
This package consists of eighteen low-poly objects that are designed for optimal performance in various gaming engines.\n\nThe available formats include OBJ, which is a versatile file type supported by multiple software applications, and F format, which offers fast rendering capabilities. Default textures provide fundamental visual information to each object, including color, normal maps, specular highlights, metalness, gloss levels, emissive colors, and ambient occlusion. These PNG files ensure seamless integration into diverse gaming environments.\n\nThe Unity optimized texture set comprises Albedo maps, emission maps, height maps, metallic maps, normal maps, and occlusion maps, all of which are stored in TGA file format for enhanced rendering efficiency.\n\nIn contrast, the Unreal Engine optimized texture package consists of BaseColor maps, ambient occlusion maps, displacement maps, emissive color maps, metalness maps, normal maps, opacity maps, and roughness maps. These textures utilize the high-quality TGA file format for crisp and detailed visual effects.\n\nThe CryEngine optimized texture set caters to this engine's requirements by offering a trio of formats: Color, Normal, and Specular, which are delivered as PNG files for maximum compatibility and Emissive colors that can be viewed in both TIF and DDS formats for broad rendering capabilities.\n\nIt's worth noting that the included scene is merely a visual representation, featuring single objects showcased within a gallery environment. These models, while presented independently, are crafted to stand alone in any given setting or level design. Object specifications vary: - Blinds: Display Vertices 1,028 - Faces 688 - Tris 1,708 and support a 2048x2048 pixel resolution for optimal graphics performance.\n\n- Carpet exhibits similar optimization by employing a high amount of faces to vertices (Verts 2,600 - Faces 4,992) alongside its textured specifications, offering substantial details with every render pass.\n\nThe other object is similarly detailed in the specifications given, further demonstrating these items’ compatibility with different graphics rendering platforms and gaming environments, like Blinds.
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