
Low Poly - Classroom - Room to Breathe
sketchfab
Using high-end cameras, a staggering 360 images are captured and painstakingly compiled into 3D point clouds via photogrammetry. These precise 3D models are then meticulously imported into Blender 2.79 for exhaustive rebuilding of several Room to Breathe spaces. Low-poly textures from photogrammetry are seamlessly integrated to enhance the overall visual fidelity. To deliver a seamless AR experience, ultra-efficient low-poly models are carefully crafted to ensure smooth operation.
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