Low poly Character Cartoon Basemesh - Zhang Low-poly  3D model

Low poly Character Cartoon Basemesh - Zhang Low-poly 3D model

cgtrader

1/Polycount: The model breaks down into two distinct parts: a highly detailed figure, along with a precise depiction of delicate eyelashes. The body segment boasts an impressive 8633 vertices and 8653 quad-faces. In stark contrast, the eyelashes possess only 360 vertices and a more manageable 252 quad-faces. 2/Model Description: This is a remarkably low-poly (Poly) figure (Ideal for gaming projects of all sizes, as well as any film venture). The all-quad mesh makes it simple to customize the model and enhance it according to one's needs. Furthermore, this anatomy-inspired character benefits from carefully thought-out edge flow, making the process of rigging and animation significantly easier. In addition to its low poly status, the model's UVs have been optimized for smooth texturing (Ensuring a seamless, non-overlapping visual experience). 3/Texture and Material: A realistic approach is adopted when it comes to texture. This is characterized by a high level of detail. For the body alone, an impressive 4096 x 4096 resolution has been employed, allowing for highly nuanced textures that provide maximum depth. As for the eyes, as well as those incredibly intricate eyelashes, they feature 2048 x 2048 resolution - complete with six eye colors to suit individual preference. 4/Format: This is a carefully optimized model (Specifically designed to function seamlessly within both Maya 2018 and vray 3.6). The settings used are perfectly suited for rendering - thanks to subdivision attributes. For compatibility reasons, it's also compatible with Maya 2018 standard and available in Fbx and Obj formats. Thanks for showing interest in this unique offering.

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