Louvre Bench Cement Tiles Cement Tiles Tiles Marais 3D model

Louvre Bench Cement Tiles Cement Tiles Tiles Marais 3D model

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This 3D model was originally crafted using Sketchup 8, then effortlessly converted to all other formats with just a few clicks. The native file format is .skp, while 3ds Max scene is created using 3ds Max 2016, rendered with Vray 3.00 Dimensions range from 20X20X1,6CM to 72-129 euros / M2. In 1977, entrepreneur Bertrand Damoiseau founded the company "Tiles Marais Bertrand Damoiseau", captivated by the beautiful tiles of the eighteenth and nineteenth centuries. Damoiseau continues his legacy at the production workshop, producing exquisite basins plans and plans of enamelled lava kitchen, Basalt, Marble, Stone, Slate, each made to precise dimensions. You can visit PARIS: 46, rue du old temple 75004. Contact us: 01.42.78.17.43 or head over to NANTES 2, rue de Strasbourg 44000. Call us at: 02.40.20.38.20 Or come by LILLE 88 Street Esquermoise 59000 and give us a ring: 03.20.74.10.66. At Tiles Marais, we're dedicated to perpetuating the tradition of expert craftsmanship while creating an extensive selection of tiles to embellish your home. Visit www.carrelage-ciment.fr today! Model details include: Polygons: 6 . The accompanying textures are available within the .skp file. Extracting these textures is straightforward and effortless if you're working with the following software: If you have Sketchup (available free of charge), follow these steps to export images: - Select File -> Export -> 2d Graphic under the drop-down option. Save your desired file type. Another approach: Export the model as a COLLADA File (.dae) and tick Export Texture Maps in Options. Navigate to the exported file's location and look for a folder containing all of the textures. Using C4D, you can import the .skp file; automatically generates a texture folder alongside the imported .skp file. Trial versions suffice. In 3ds Max, once you import your .skp file, it stores the texture files within the directory: ..\3dsMaxsceneassetsimages You can export an fbx file with embedded media selected for instant results You also have Rhinoceros 3D at your disposal (a trial version is more than enough), where you can simply import .skp into Rhinoceros 3D, navigate to Material Editor (Panel -> Material editor). Select a material featuring textures on it and right-click. Click the 'texture' button three dots away in Texture Section to find embedded_files within your temporary directory Once found, copy paste them as needed into any folder.

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