
Lorenzo Tondelli - GoGo pouf 3D model
cgtrader
The model is directly based on the original manufacturer's dimensions and technical specifications. Built from scratch in 3ds Max 2013 using high-performance rendering with V-Ray technology, it's subdivided geometry that's ready for any level of detail. Each component - the model itself, its textures, and all materials - are carefully labeled with easy-to-understand names that reflect their logical purpose. To ensure accurate color representation, the V-ray materials are configured with a gamma setting of 2.2, complete with included shaders and textures to further enhance realism. Additionally, precise scaling ensures that every aspect of the model is accurately reproduced at the same exact size as the real-world original object, with multi-submaterials that add even more depth and detail, all perfectly positioned in space with an initial offset of 0.0.0.
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