Longsword 1A Low-poly  3D model

Longsword 1A Low-poly 3D model

cgtrader

This is a high-fidelity replica of a medieval Longsword. Crafted using cutting-edge software, this detailed model was initially created with Blender 2.81, an industry-leading modeling application. Further enhancements were added using Substance Painter, a top-tier texturing tool renowned for its photorealistic output. USAGE DETAILS Designed for use in professional broadcasting, high-stakes advertising campaigns, elaborate design visualizations, immersive real-time experiences, and engaging video game productions, this exceptional Longsword model offers unmatched realism. SYSTEM REQUIREMENTS The model consists of one singular, fully integrated object containing 842 precisely crafted polygons. Utilizing Blender Cycles materials ensures seamless compatibility across various software platforms. All required files are contained within a single folder, making it easy to incorporate the Longsword into any digital project. RENDER PRESETS AND TEXTURES All accompanying preview images were meticulously rendered using Blender Cycles Renderer for precise, realistic results. Product files and associated settings come complete, allowing users to swiftly begin rendering. Render configurations are expertly set up and easily imported for optimal performance. IMAGE INFORMATION Image assets consist of high-definition textures featuring 8-bit color depth. The included longsword textures (Longsword_1A_AO.png) have dimensions of 1024 x 1024 pixels, along with associated Base Color (1024 x 1024), Metallic (1024 x 1024), Normal maps with inverted axes (-X+Y-Z+, 1024x1024), and Roughness data. ARBORETUM FILE For an added touch of photorealism, a custom background image is provided (Arboretum.hdr, 512 x 1024 pixels). This atmospheric lighting asset elevates the overall realism of the model when rendered. UNIT SYSTEM AND FILE FORMAT COMPATIBILITY The Longsword model has been carefully crafted at true-to-life dimensions in metric units. To render as expected, the bundled textures must be assigned within your preferred software using corresponding file formats (FBX or OBJ) for best results.

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