Long mincing knife 3D model
cgtrader
Long cutting knife 3D Model. Production-ready 3D Model, with advanced PBR materials, rich textures, and a seamless non overlapping UV Layout map conveniently included in the package. Only quads geometries are used (no tris/ngons), eliminating poles altogether. Customization is easy: each geometry has been UV unwrapped, allowing you to create new Textures or modify existing ones using the UV Layout maps provided as PNGs with alpha transparency. Each Object, Material, or Texture in the package has a distinct and meaningful name for simplicity. This knife model was created in Blender 3D 2.80 (Cycles / Eevee materials), then expertly exported to OBJ and FBX; materials and textures were crafted in Substance Painter and formatted for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: an assortment of promotional images have been rendered, including the main renderings made in Blender 3D 2.80 + Cycles (or Eevee). The collection consists of over 11+ promo images located within this description: Numbers 1-2-3-4-5-6 were rendered in Cycles (Blender 3D 2.80); numbers 7 and 8 are wireframe images; and screenshots from the Blender 3D scene showcasing UV Layouts can be found as nr. 9 and 10. Additionally, several UV layouts and a wealth of promotional material are included: these are easily accessible throughout this description. Available formats include FBX, OBJ, scenes in BLEND (2.80 with Cycles / Eevee materials), and supplementary PNGs featuring alpha transparency. Package contents: 1 mesh object 1 advanced PBR Material 1 seamless non overlapping UV Layout map Each UV Layout map and Image Texture is meticulously maintained at a high resolution of 2048x2048 pixels, all crafted using Substance Painter for superior visual quality. All geometric features of the long cutting knife are meticulously crafted: quads-only polygonal mesh (23230 vertices, 23224 quad faces / 46448 tris); real-world dimensions; uniform scale object with zero offset in Blender 3D. The comprehensive package even includes a zipped PBR Textures folder that can be utilized across various rendering engines and game engines! Specifically designed textures include: - Cycles (or Eevee) for Blender 3D: base color, occlusion + roughness + metallic + alpha; normal; - V-Ray for 3D Studio MAX: diffuse, reflect, reflection glossiness, normal; - Unity 5 Standard Metallic: albedo + transparency, metallic + smoothness, normal; - Unreal Engine 4: base color + alpha, occlusion + roughness + metallic, normal; - generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) - generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) It is now easier than ever to adjust or substitute textures with the vast range of options available. You are able to directly import and connect your desired Textures to any supported 3D Modeling software or game engine. Note that all main renderings made in Blender 3D 2.80 + Cycles (or Eevee) utilize a distinct HDR Environment Texture Image not provided within this package, however the package contains high-quality textures optimized for your needs.
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