LONG ISLAND High dining table Houses of the world 3D model

LONG ISLAND High dining table Houses of the world 3D model

cgtrader

This 3D model was originally crafted using Sketchup 8 before being converted to numerous other 3D formats. Its native format is .skp, with a corresponding 3ds Max scene generated in version 2016 of 3ds Max software, subsequently rendered using Vray 3.00. Indulge in exquisite meals while seated around an elegantly appointed high table exuding a chic, industrial style look. This upscale dining experience is showcased by the menu offered for the elegant Long Island rectangular dining table. This sleek, sophisticated, and refined piece of furniture stands out as the essential centerpiece for any modern living space. Perfect for parties or memorable gatherings with family and friends, this masterfully designed table complements a sophisticated interior design. Complete your exquisite look with the ivory white sofa that matches perfectly with this stylish product. This Long Island collection belongs to the Maisons du Monde range: By blending clear wood and metal elements in harmony with clean lines, homeowners can create an effortlessly simple yet distinctly contemporary space arrangement within their homes. Solid spruce tabletops boast deep grooves and light bleach accents for a sophisticated look. Accentuated by sleek black metal legs, this modern aesthetic underscores the charm of the entire Long Island collection. Specifications: Height (cm): 110 Width (cm): 217 Depth (cm): 90 Weight: 43 kg Refer to the official product webpage for further details on this stunning dining table, including images and information: http://www.maisonsdumonde.com/FR/fr/produits/fiche/table-a-diner-haute-long-island-103920.htm List Price: €349 (USD pricing may vary) Number of Polygons: 48 Accessing the textures included in this .skp file can be done using one or more of the following software tools. Here is a simple step-by-step guide for extracting and utilizing these assets. Using Sketchup (Completely Free) Exporting the texture can be done through several steps: First Option: Select 'File', then navigate to 'Export,' followed by choosing '2d Graphic' from the drop-down menu, selecting your preferred image format, and proceeding. Alternative Option: - Go to 'File.' - Then click on 'Export' to export it as a COLLADA File. - Make sure that the option for 'Export Texture Maps' is checked within the Export dialog box. - After completing these steps, navigate to the exported file location and look for a folder containing all of your exported textures. For users of C4D (Free Trial) Importing this .skp model automatically generates a texture map which will appear as a folder next to your .skp model after the import is complete. With 3ds Max: Once the .skp file has been successfully imported into your 3ds Max scene, navigate to '.3dsMaxsceneassetsimages' to find all textures stored within this location. FBX Export with Embed Media: This option allows you to embed texture maps and will generate a new folder of images that accompanies your FBX file. Simply follow these steps: First step is selecting your file type. Then click export button, next to the FBX icon on export settings window choose embedded media, this way all textures, associated with the scene, will be embedded along side exported file and they'll appear in exported folder location

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