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Logitech Wireless RGB Computer Keyboard Low-poly 3D model
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All render images shown in advance are created using Octane Render, and additional screenshots have been added at the end so you can see how the model appears in the user interface of various file exchange formats. Designed after the Logitech G810 Orion Spectrum keyboard but significantly altered for a unique appearance, this 3D model features an authentic US QWERTY layout on a real-world scale. Files included are: _C4D_Octane - A Cinema 4D scene file with Octane shaders, serving as the foundation for all rendered images. The keyboard body consists of a polygonal mesh while the keycaps have been subdivided, giving it added detail. Base polygon count: 15,684 When Subdiv Level 2 is applied, the polygon count rises to 128,340, showcasing exceptional precision in its shape and form. 8K Texture maps enhance realism. _ORBX - An Octane Standalone Package can be unpacked directly into OCS or imported as needed. Exchange formats include: _SPP - A Substance Painter Project file that allows users to edit textures and export higher-resolution versions for all other supported formats, available for viewing in the screenshots provided. _DAE_PBR - Collada files exported from Substance Painter have a baked/triangulated polygon count of 39,532. These textures are stored as high-quality jpg images (Metal/Rough PBR). _TEX_PBR - Textures originating from Substance Painter and used universally across various formats are located within the unpacked texture pack, displayed in high resolution 16bit png files (Spec/Gloss PBR). _C4D_PBR - A Cinema 4D scene file utilizes Physical/Standard shaders in combination with pbr textures, geometry baked polycount is at 20,133. _FBX_PBR - An Autodesk FBX file, exported from C4D and utilizing physical standard shaders linked to pbr textures; it may require slight shader adjustment depending on the software used. _E3D_PBR - Pre-configured for Video Copilot's Element 3D, accompanied by an After Effects project containing preloaded model. Link re-tweaking necessary when first opening as model link can break. _OBJ - A ready-made OBJ/MTL file exported from C4D with a polygon count of 20,133, also utilizes pbr textures for realism. _MAX_PBR - The 3ds Max version has default shaders using pbr textures. Adjustment might be required depending on used program settings.
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