Lobster chair with ottoman and Shelly chair bundle 3D Model Collection

Lobster chair with ottoman and Shelly chair bundle 3D Model Collection

cgtrader

High-quality 3D models of the Lobster Chair with Ottoman and Shelly chair by Strictly Design are available for immediate use. A premium bundle featuring these designs is now available at a discounted price of 20% off the regular cost. V-ray and standard materials versions are included, making it simple to tailor the model to your specific project needs. With extreme close-up capability thanks to its high poly count, this model stands out from the crowd. Max scenes feature MeshSmooth modifier for streamlined mesh quality adjustments. Additionally, this product offers numerous benefits: Textures and materials come in a variety of formats and are completely seamless. There is also no need for unnecessary setup since everything comes together perfectly in just one click - all background objects have been omitted from this scene. This premium content includes 4 distinct variations on a Lobster with Ottoman Chair. Here's how each one measures up when compared against the standards set by human observers: Original mesh model statistics: Polys: 4780 Verts: 5011 Subdivided mesh - after iteration (2) - for this particular case Polys: 44768 Verts: 45078 The other two variations are subdivided models at various stages of completion with statistics as follows: - Polycount after subdivision iteration 1 (Lobster chair) = 12746 polys; and, verts count at that particular time period: 13056 - For the subdivided version, mesh stats reveal Polys after two subdivisions equal 44768; vertices are 45078 There are four possible formats available - three specific types are suitable for use with 3ds Max and have standard v-ray as well. In particular these formats may export objects which will automatically include multiple instances (such as the lobster chair with ottoman) along several pre-specified object paths on various scenes. Other variations on exported content (notably four unique sub-scene folders containing subdivided versions and an "original mesh") work in concert, each scene having their respective formats tailored to match needs ranging across cinema4d, lightwave or maya for best display performance. The exported files provided here are ready-to-go so no setup required when dropped onto appropriate workspace - although you may need do extra tweaks manually as certain render engines like Lightwave don't perfectly match visual cues used within preview scenes due mainly software limitations affecting polygon rendering and display modes. Keep in mind this isn’t to say these scenes cannot function normally once exported but might present problems. This could easily be corrected however via minor tweaking during your rendering processes - no doubt you’ll find easy ways work round any obstacles with current industry software.

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