Lizardmen RISK® Army

Lizardmen RISK® Army

thingiverse

A DANGER LURKS in the form of a RISK army made up of everyone's favorite lizard folk, the Lizardmen! I created my own flag for the "leader" and reimagined a blowpipe archer, bastiladon with revivification crystal, and skink priest. The Dinosaurs are not mine to claim. The game can be played using both LOTR RISK rules and standard RISK Europe rules. Risk Europe: Flag: Standard - This piece serves as your point marker in the game. Skink: Archer - Attacks before cavalry, rolling dice for their numbers, with no defense against attack. Bastiladon: Siege Weapon - You may only attack a castle if you have one of these on your side. Skink Priest: Wizard - Attacks similar to an Archer, but can also boost the power of your troops. Cold One: Cavalry - Attacks after Archer, but before the main assault begins. Saurus: Infantry - The main melee fighter, rolling 1 die for 1, 2 dice for two, and 3 or more dice for three or more. Carnosaur: Monster - Gets 3 attack dice, immune to standard melee attacks. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

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