
Lisbon Portugal 3D model
cgtrader
SCENE INFORMATION The scene covers an area of 50 x 50 kilometers. OSM data powers this model. The scene has been prepared for use with 3ds Max and V-Ray Next software. High-quality images were rendered using V-Ray Next. While asset compatibility extends to older versions of V-Ray, varying results are expected in these scenarios. The provided preview images are actual render outputs, displayed at a unit size defined as centimeters. This model has been built using real-world scales for accurate dimensions. Export options are available, featuring collapsed mesh formats. For further support beyond this initial response, please don't hesitate to reach out to our dedicated support team. DISCLAIMER Optimized exclusively for use with 3ds Max in conjunction with V-Ray, every material incorporated into the model is a V-Ray material, and all lights have been implemented using the capabilities of V-Ray. Please note that translating V-Ray material settings to alternative export formats may yield unpredictable results. The artist explicitly states that support or guarantees are not extended for utilization within software systems beyond 3ds Max or when rendered through a different rendering engine. GEOMETRY The model itself is collapsed, and all incorporated objects feature explicit naming and categorization within dedicated layers, allowing easy navigation of the complex build. These layered arrangements encompass buildings, highways, railways, as well as body waterways, further detailed within accompanying preview images. Due to either import limitations or missing open source mapping (OSM) data restrictions, not all dwellings or structures have been included in this version. Users can refer to provided images for insight into the scope of covered area. Landmark constructions, while included from available OSM information, are lacking detailed modelling, primarily as a consequence of these operational restraints. Critically, the 3D representation presented is essentially flat in design, lacking height-specific data. In relation to the numerous trees included within this set, the Polycount/Vertices metrics for such objects can be viewed via examining the object properties, typically through an option to select tree instances. Every component has been positioned upon a standard V-Ray plane set at coordinates (0, 0, 0). Importantly, it is specified that no instance of these V-Ray planes will be included in the exportation. MATERIALS In utilizing the asset presented here, users are aware and fully embrace that each component of this assembly has been generated and configured with support and capabilities specifically embedded within V-Ray software itself. Separate from this initial offering exists an independent zip-archive file containing relevant maps for rendering use cases. Users need to bear in mind the following details: This model's geometry remains uncompromisingly non-unwound; it is imperative that a thorough consideration of material mapping, therefore, occurs independently prior to further application of texture. As part of V-Ray setup procedure, standard 'UVW Map' modifiers were implemented in preparation and display use-cases alike. LIGHT SETUP For the users selecting to utilize the 3D model in question within a designated workbench for the rendering software in consideration - 3ds Max; It will come as little surprise then that this project utilises no small quantity of illumination. Primarily and uniquely for enhanced user interface, we apply our standard approach of employing an artificially generated ray based simulation - more widely known today simply by it's acronym "Sun & Sky". Lastly but significantly still we are made to be aware via Linear Workflow settings during the processing stages - used to obtain better output.
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