Lion Statue 18

Lion Statue 18

3docean

The Lion Model: A 17114-Sided Polygon with 8637 Vertices. At the foundation of this model lies a Base polygon, comprised of 1482 sides and boasting an impressive 752 vertices. This model comes equipped with a high-resolution texture, measuring 4096 pixels by 4096 pixels, providing a rich and detailed visual experience. The Lion Model is available in three formats: obj, fbx, and blend, allowing for seamless integration into various game engines and modeling software. UV mapping has been meticulously applied to the model, resulting in four high-quality maps: * Base_albedo: A detailed albedo map that captures the texture and color of the lion's coat. * Base_normal: A normal map that adds depth and dimensionality to the lion's surface. * Base_specular: A specular map that highlights the lion's shiny areas, such as its eyes and mane. * Base_occlusion: An occlusion map that creates a sense of volume and depth in the lion's model. Additionally, four Lion-specific maps have been created: * Lion_albedo: A detailed albedo map that showcases the lion's coat texture and color. * Lion_normal: A normal map that adds depth and dimensionality to the lion's surface. * Lion_specular: A specular map that highlights the lion's shiny areas, such as its eyes and mane. * Lion_occlusion: An occlusion map that creates a sense of volume and depth in the lion's model. This model is fully game-ready, ensuring a seamless integration into your next project.

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