
Linen Sofa LEONARD 4 5 places houses of the world 3D model
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This 3D model was originally created with Sketchup 7 and then converted to other formats including native .skp and all others 3dsmax scenes are in 2016 version rendered with Vray 3.00 For a warm atmosphere, opt for the Leonard linen sofa. This fantastic four-five seater sofa will fit perfectly into a classic or modern interior design style. Extremely comfortable, the Leonard natural linen sofa will add a soft light to your living room. Want this beautiful natural linen sofa? Check out the version with three seats only. Dimensions (cm): H 75 x W 245 x D 100 Weight: 74.1 kg For a cozy atmosphere, choose the Leonard linen sofa. This impressive four-five seater sofa will suit a classic or contemporary living room design. Very comfortable, the Leonard natural linen sofa will create a warm and inviting glow in your lounge. Love this lovely natural linen sofa? Explore the version with three seats available. Size (cm): H 75 x W 245 x D 100 Weight: 74.1 kg https://www.maisonsdumonde.com/produits/fiche/canape-lin-4-5-places-leonard Ref. 116046 Price: €990 Textures are stored in the .skp file To access these textures, you'll need software that can read .skp files Fortunately, some popular programs make it easy to extract these textures Here's a step-by-step guide: Sketchup (Free) Simply export your desired 2D graphic format under File > Export > 2D Graphic You can choose the preferred output format Another way: Go to File > Export > 3D Model Choose COLLADA File (.dae) and click Options Check "Export Texture Maps" Navigate to the exported file location Find a folder with all texture maps inside C4D (Trial version sufficient) Importing the .skp file automatically generates a new folder containing textures adjacent to the original file. In other software: 3ds Max The texture files are stored in .3dsMaxSceneAssetsImages Navigate to this directory for easy access Alternatively, you can export fbx files with embed media enabled In that case, you'll also find textures generated in a separate folder next to your fbx file. Rhinoceros 3D (Trial version sufficient) Open material editor after importing .skp to Rhinoceros 3D Go to panels > Material Editor Select any texture- equipped material and click on the texture name within the Textures section This should lead you to embedded files stored in ..AppDataLocalTempEmbedded Files Copy or paste textures as needed to your preferred location
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