LIGHTS SUSPENSION houses the world 3D model

LIGHTS SUSPENSION houses the world 3D model

cgtrader

This 3D model was originally crafted using Sketchup 8 before being converted into various other 3D formats. Its native format is .skp, while the 3ds Max scene is based on 3ds Max 2016 and rendered with Vray 3.00 CATALOGUE 2014. This fixture features 7 distinct bulbs designed to add a touch of modern elegance to your ceiling, creating a visually appealing graphic effect in any room. Perfect for industrial environments, this suspended bulb design showcases the high ceilings to their full potential. Explore the benefits of a suspended bulb solution, complete with product dimensions and price information below. Size (cm): H 98 x W 30 x D 30 Weight: 2.30 Kg € Ref: €138,285 Price €149,90 Polygons: 8692 Extracting textures from .skp files is a relatively simple process. To begin with, ensure you have the required software installed on your computer: Sketchup (Free) Simply export the image as a 2D file by going to File -> Export and choosing the desired 2D graphic format. Another way: Export it as a COLLADA file (.dae) by following these steps: Go to File -> Export, select .dae file and click on Options. Ensure that Export Texture Maps is checked. Next, go to the exported file location and navigate through the directory until you find a folder containing all of your textures. C4D (Trial version sufficient) When importing an .skp file into C4D, it will automatically generate a folder containing textures next to the original .skp file. 3ds Max When you import the .skp file into 3ds Max, the texture files are stored in the ..3dsMaxsceneassetsimages directory. Alternatively, you can export an FBX file with Embed Media selected and this will generate a folder containing textures alongside your exported file. Rhinoceros 3D (Trial version sufficient) To extract textures from .skp files using Rhinoceros 3D, follow these steps: First import the .skp file. Then, navigate to Panels -> Material Editor and select any material with texture applied. Finally, click on the Texture name button and navigate to ..AppDataLocalTempembedded_files to access your textures. Feel free to copy and paste the textures into any folder you like.

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With this file you will be able to print LIGHTS SUSPENSION houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on LIGHTS SUSPENSION houses the world 3D model.