
Light House Sodra Udde Low-poly 3D model
cgtrader
Realistic 3D model of Sodra Udde Lighthouse is perfect for real-world scenes.\n\nFile formats: OBJ, FBX, Unity 2018.3.0, MAX 2015 (V-Ray 3.30.04), 3DS\n\nGame ready - suitable for any scene that requires precise navigation, seamlessly fits for Unity and Unreal game engines.\nLow poly count guarantees smooth rendering on all devices, high-definition quality.\nThe model has a real-world scale, units are measured in meters for exact replication.\nOnly triangular and quadrangular polygons are used, comprising 2% tris and 98% quads\nModel details - scale of 100%, coordinates at (0, 0, 0), no rotation or skew applied\nNumber of draw calls - just 2\nModel dimensions: length is 4 m, width is 4 m, height is 9 m, in feet that equals 13 x 13 x 29\nDetailed breakdown:\nTotal polys: 1,412,\nTris count: 2,800,\nVertices: 1,570\nAll elements placed on one layer, seamless unwrapping - no extra UV coordinates or colors applied\nObjects have logical names and code-ready setup, no default Object001 tags\nSavings achieved by identical parts with same UVs - perfect for reduced textel resolution, Ambient Occlusion spot-free\nReal-world textures included, optimized for Specular-Glossiness & Metalness-Roughness rendering workflows, fully compliant.\n\nTextures available in PNG:\n1024x1024 texture files for a detailed 3D representation\n\nSoftware applied:\n3DS Max used as primary modeling tool,\nunwrapping accomplished with UV Layout\nTextures were painted with Photoshop and Substance Painter\nRendered and polished using Marmoset Toolbag & V-Ray PBR textures included: Main - 1024x1024 * Diffuse * Specular * Glossiness * Base color * Metallic * Roughness * Normal * Ambient Occlusion Rendered in: 3ds Max for modeling. No need to import additional third party plugins. Tags: beacon game ready lighthouse light house marine ship ocean sea sweden denmark oresund sodra udde
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