Light House Drogden Low-poly  3D model

Light House Drogden Low-poly 3D model

cgtrader

Realistic 3D Model of Drogden Lighthouse for Immersive Gameplay Experience File formats: Native .Max 2015 (V-Ray 3.30.04), PBR .OBJ, FBX, 3DS, Unity 2018.3.0 Built with realism in mind, this stunning 3D model is perfectly suited for high-fidelity environments in Unreal and Unity. Its optimized design boasts low polycounts while maintaining breathtaking details. Low Poly Count: The model's architecture comprises only triangular and quadrangular polygons, ensuring efficient rendering and minimizing system load. With an impressive 97% quad ratio and a mere 3% tris allocation, this design excels in achieving seamless visual fidelity without sacrificing performance. Real-World Scale: Each facet of the model is meticulously crafted at precise real-world scales. Placed precisely at the 0,0,0 coordinates, it stands unwavering with zero rotations. Its substantial dimensions – 28 meters by 15 meters by 39 meters (approximately 92 feet by 49 feet by 128 feet) – capture every detail of its majestic presence. Performance-Optimized Design: With an extraordinary 100% Scale precision, the model boasts 5,406 polygons, a moderate allocation of 10,647 tris for ambient occlusion, and a lean count of 6,625 verts. This deliberate choice ensures the utmost in graphics performance while maintaining immersive depth. UV Unwraped to Perfection: All elements are wrapped flawlessly into one singular layer, allowing for uncomplicated textures application. No superfluous multi-materials or colors hinder seamless visual integration – a stark contrast from redundant "Object001" naming conventions often seen in less professional assets. Textured Precision with Logical Naming Conventions: Every component has been meticulously assigned clear, actionable names to ease any future development endeavors, saving valuable time on programming. UV mapping for repeated textures optimizes textel resolution and reduces Ambient Occlusion black spots. Metallic and Glossiness Textures Unveiled: A plethora of PBR (Physically-Based Rendering) compatible textures in high definition (*.PNG files at 4096x4096 resolutions): 1. Base Color 2. Diffuse Map 3. Normal Map 4. Ambient Occlusion (with optional texture file) 5. Metallic Map 6. Glossiness (also applicable as Roughness value) Software utilized for this intricate project include: • 3ds Max 2015 for precision modeling • UV Layout for expertly wrapping elements • Photoshop and Substance Painter for crafting visually rich textures **Not Included in This Asset:** - Light rig or HDRI settings for a seamless day-night environment. - The source PSD files of Photoshop and Substance Painter. Optimized keywords to streamline searching: Drogden, Sweden, Lighthouse, Marine, LowPoly, Beacon Navigation Ship Ocean Sea GameReady Unity Unreal

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