
Light bulb 06 3D model
cgtrader
Here's the text rewritten without changing any content: I model a realistic bulb in high detail using a subdivision surface. This 3D model is optimized for various formats including max2017, 2014, FBX, OBJ, and 3DS. The model's materials are designed specifically for use with Vray 3.60.03 (ggx) rendering, utilizing Triplanar mapping to achieve maximum detail without requiring UVW maps. To ensure versatility, a single multimat is used across all models in my pack, allowing for efficient organization and reuse of materials. Furthermore, each material has been assigned logical names for easy identification and customization. To activate the glow effect, I've incorporated material substitution into the VRayBlendMat. This enables seamless integration with various rendering systems while taking advantage of standard Vray post-processing effects. The model boasts 5022 polygons and 5079 vertices, making it suitable for demanding visual applications.
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