
Library WORKSHOP Maisons du Monde 3D model
cgtrader
This 3D model was originally designed with Sketchup 8 before being converted into various other formats. The native format is .skp, while a 3dsmax scene utilizes 3ds Max 2016 and Vray 3.00 for rendering. If you desire to store your books or DVDs along with your decorative items, the charming little library workshop will undoubtedly captivate you. This functional wooden bookcase boasts four shelves and two drawers, perfect for housing a variety of collectibles. Constructed from aged solid oak, this library exudes an aura of elegance, making it ideal for classic interiors. You can also combine it with a matching corner cabinet to enhance the room's character. This product belongs to the Atelier range: Characterized by its predominantly aged solid oak design (with solid elm used in the secretary), this collection successfully combines elegance and refinement. The refined, balanced, and natural lines of this collection reveal an authentic piece of craftsmanship. Patinated bronze-colored metal is utilized for the handles, engraved medallions (in the case of the secretary), and a scale (found on the library), further emphasizing the collection's understated yet elegant design. A light coat of matte varnish coats the furniture to bring out its natural hues while also ensuring easy maintenance. Size: 225 x 105 x 41 cm; Weight: 70 kg \nRef. 110730, Price: $699\nPolygons: 103 \n\nTextures are stored in the .skp file. \nHow to extract these textures from the .skp file?\n\nIf you possess any of the following software, this task becomes significantly easier, and you can proceed with the instructions below:\n\nSketchup (Free)\n\nYou can simply export the image as a 2D file under the File/Export/2d Graphic - drop down option.\n\nAnother method:\n\nGo to File -> Export -> 3D Model. Then select COLLADA File (*.dae) file. Make sure that Export Texture Maps is checked in the Options window. Navigate to the exported file location. In this directory, there should be a folder containing all of the textures with the same name as the exported file.\n\nC4D (Trial version is sufficient)\n\nImporting the .skp file into C4D automatically generates a folder containing textures next to the .skp file.\n\n3ds Max\n\nWhen importing the .skp file into 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. You can find these files there or you can export fbx file with embed media option selected (in the export dialog window), so it automatically generates a folder of textures together with the fbx file.\n\nRhinoceros 3D (Trial version is sufficient)\n\nImport .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), then click on the three dot button. You can now view all the textures in the ..AppDataLocalTempembedded_files directory.\n\nYou are free to copy and paste these textures to any folder you desire.
With this file you will be able to print Library WORKSHOP Maisons du Monde 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Library WORKSHOP Maisons du Monde 3D model.